References

Reference List Andrei, M. (2013) A book on the Cambrian – with some mind blowing illustrations. ZME Science. Available online: https://www.zmescience.com/science/geology/a-book-on-the-cambrian-with-some-mind-blowing-illustrations/ [Accessed 15 Apr. 2023]. anon (n.d.) DK Find Out! | Fun Facts for Kids on Animals, Earth, History and more! DK Find Out! Available online: https://www.dkfindout.com/uk/dinosaurs-and-prehistoric-life/cambrian-explosion/lace-crab/ [Accessed 12 Apr. 2023]. B. S., C.U. (2019) …

Texturing + Baking

Exporting to Substance Painter + Baking Once I have finished the UV mapping, I made sure to create a high poly version of my asset, with some refined details, and then I exported both the high and low poly assets as fbx files, as shown below, with referenced assets context ticked and everything else left …

UV Mapping

UV Mapping Before being able to export my asset to be texture in substance painter, I have to UV map it. The reason behind this is that if not UV mapped properly, faces can overlap with each other, causing a mess during the texturing process, as the texture will not look appealing. Round and distorted …

Modelling

Process In order to model in any 3D software, I must be aware of the various tools that I have in disposal. Maya has quite a few useful tools that can help me with my modelling process, including the multicut tool (allows to create new vertices and edges in a mesh), target weld tool (snaps …

Research and Planning

Research Throughout this module, I’ve learnt how to create 3D models by using Maya and Adobe substance painter, using the various tools that are found within the software, including UV mapping, the target weld tool, the multi cut tool, the bevel tool and many more techniques. This module requires me to choose a main theme …